We Happy Few is a game that I have been anticipating for awhile now and it had been on my “must-play” list since I first saw a trailer for it about two years ago!
After playing the demo on Xbox, I was super excited to get my hands on the full game and that time has finally arrived! (I may or may not have sat and watched for the UPS man for most of the day to deliver my copy.)
We Happy Few was released this past Friday and I spent most of this past weekend exploring around Wellington Wells and taking in the mysterious, beautiful, and sometimes creepy sights.
I am currently about twelve hours into the game and it has been everything that I had been hoping for and more!
Today, I will detail some of my adventure so far and share some in-game screenshots.
An Introduction Of Sorts
For those of you that aren’t familiar with We Happy Few, the official description from WeHappyFewGame.com reads as follows:
We Happy Few is the tale of a plucky bunch of moderately terrible people trying to escape from a lifetime of cheerful denial in the city of Wellington Wells. In this alternative 1960s England, conformity is key. You’ll have to fight or blend in with the drug-addled inhabitants, most of whom don’t take kindly to people who won’t abide by their not-so-normal rules.
Currently, I am playing as Arthur Hastings who is struggling to remember his past after a moment at his mundane job triggers a memory that he thought he had lost forever. After remembering his brother Percy, Arthur sets out on a journey to find his brother and to reclaim forgotten and suppressed memories from his past.
So far, I am really liking Arthur as a character and I really enjoy the flashbacks of his memories and getting to briefly take a glimpse into the past that Arthur had forgotten. I think these flashbacks add an important element to the game by helping the player understand Arthur’s past and sympathizing with why he feels the need to find his brother and make up for his mistakes.
I believe the flashbacks also help the player relate to Arthur as a character.
So Much To See!
One of the first things that really caught my eye in We Happy Few was the scenery! When playing, I recommend exploring and keeping a close eye on your surroundings. There’s lots of little elements that seem to detail the dark past that Wellington Wells would prefer to forget.
Once Arthur decides to stop taking his Joy (a drug that makes everyone oh so happy!), he is labeled as a “downer” and is quickly chased from his life in the Parade District and makes his escape into the Garden District which is inhabited by those that refuse to take their Joy!
The Garden District is full of creepy elements and surroundings! I recommend putting on a torn suit to avoid conflict with the residents!
Beyond the Garden District, there is much more to see in the colorful streets of Maidenholm.
Better put on a nice suit and pop a Joy to avoid conflict in this area! The residents here don’t take kindly to those that are “downers” and aren’t proper in their attire. Manners really matter here!
The scenery here is beautiful granted that you are seeing it through Joy-glazed eyes!
There are many more areas to see and explore but these are the ones that I have encountered so far! I can’t wait to continue my journey through Wellington Wells!
Overall Impressions So Far
My first and overall impression of We Happy Few is that it is a game that was certainly worth the wait! I find myself wanting to play it more and explore. I’m also looking forward to seeing the rest of Arthur’s story and experiencing Sally and Ollie’s stories as well.
I really love the story, characters, and overall concept of the game. We Happy Few has made it’s way onto my list of favorite games just based on what I’ve seen so far. It has all of the elements that I enjoy in games!
If you are interested in playing We Happy Few, it is available now on Xbox One, PlayStation 4, and PC.
I will include some additional screenshots below!
Thanks everyone for reading! Have a great week!